Shrek: Difference between revisions
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''TDK's attempt to create a full fledged platformer comes off as clumsy, with controls that are much too complicated when married to the simplicity of the gameplay, and with a camera that works against you, rather than for you. The structure of the game quickly becomes repetitive, and more importantly, the individual goals of the game just aren't fun. Shrek may wow you with its beautiful visuals, but play around in his world too long and you'll find yourself longing for your TV and a copy of Shrek... the DVD.'' | ''TDK's attempt to create a full fledged platformer comes off as clumsy, with controls that are much too complicated when married to the simplicity of the gameplay, and with a camera that works against you, rather than for you. The structure of the game quickly becomes repetitive, and more importantly, the individual goals of the game just aren't fun. Shrek may wow you with its beautiful visuals, but play around in his world too long and you'll find yourself longing for your TV and a copy of Shrek... the DVD.'' | ||
[[File:Sgrek 2.png|thumb]] | [[File:Sgrek 2.png|thumb]] | ||
Latest revision as of 21:59, 16 August 2025



TDK's attempt to create a full fledged platformer comes off as clumsy, with controls that are much too complicated when married to the simplicity of the gameplay, and with a camera that works against you, rather than for you. The structure of the game quickly becomes repetitive, and more importantly, the individual goals of the game just aren't fun. Shrek may wow you with its beautiful visuals, but play around in his world too long and you'll find yourself longing for your TV and a copy of Shrek... the DVD.

- IGN
