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	<id>https://bitch.space/index.php?action=history&amp;feed=atom&amp;title=Scump</id>
	<title>Scump - Revision history</title>
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	<updated>2026-10-24T13:48:22Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://bitch.space/index.php?title=Scump&amp;diff=3353&amp;oldid=prev</id>
		<title>Ripper at 23:32, 14 September 2025</title>
		<link rel="alternate" type="text/html" href="https://bitch.space/index.php?title=Scump&amp;diff=3353&amp;oldid=prev"/>
		<updated>2025-09-14T23:32:01Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw-interface=&quot;&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:32, 14 September 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l4&quot;&gt;Line 4:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Sequel ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Sequel ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In 2025, Nintendo announced that they are making Scump 2&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In 2025, Nintendo announced that they are making Scump 2&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Scump2 announcement.jpg]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Scump2 announcement.jpg]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;

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		<author><name>Ripper</name></author>
	</entry>
	<entry>
		<id>https://bitch.space/index.php?title=Scump&amp;diff=3352&amp;oldid=prev</id>
		<title>Ripper: Created page with &quot;Scump box art Scump is a 2003 videogame developed by Hideo Kojima and Frontier Interactive released for the Nintendo. Critics say it&#039;s the second worst videogame ever made, next to John Leguizamo&#039;s The Pest 64. Scump is generally regarded as inventing several mechanics that never appeared in videogames again, such as a tedium engine, smell-o-vision, controls that actively defy you, &quot;cocaine mode&quot;, Am...&quot;</title>
		<link rel="alternate" type="text/html" href="https://bitch.space/index.php?title=Scump&amp;diff=3352&amp;oldid=prev"/>
		<updated>2025-09-14T23:31:48Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;[[File:{{#setmainimage:Scump cover.jpeg}}|thumb|Scump box art]] &lt;a href=&quot;/index.php/Scump&quot; title=&quot;Scump&quot;&gt;Scump&lt;/a&gt; is a 2003 videogame developed by &lt;a href=&quot;/index.php/Hideo_Kojima&quot; title=&quot;Hideo Kojima&quot;&gt;Hideo Kojima&lt;/a&gt; and &lt;a href=&quot;/index.php?title=Frontier_Interactive&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Frontier Interactive (page does not exist)&quot;&gt;Frontier Interactive&lt;/a&gt; released for the &lt;a href=&quot;/index.php/Nintendo&quot; title=&quot;Nintendo&quot;&gt;Nintendo&lt;/a&gt;. Critics say it&amp;#039;s the second worst videogame ever made, next to &lt;a href=&quot;/index.php?title=John_Leguizamo%27s_The_Pest_64&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;John Leguizamo&amp;#039;s The Pest 64 (page does not exist)&quot;&gt;John Leguizamo&amp;#039;s The Pest 64&lt;/a&gt;. Scump is generally regarded as inventing several mechanics that never appeared in videogames again, such as a tedium engine, smell-o-vision, controls that actively defy you, &amp;quot;cocaine mode&amp;quot;, Am...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[File:{{#setmainimage:Scump cover.jpeg}}|thumb|Scump box art]]&lt;br /&gt;
[[Scump]] is a 2003 videogame developed by [[Hideo Kojima]] and [[Frontier Interactive]] released for the [[Nintendo]]. Critics say it&amp;#039;s the second worst videogame ever made, next to [[John Leguizamo&amp;#039;s The Pest 64]]. Scump is generally regarded as inventing several mechanics that never appeared in videogames again, such as a tedium engine, smell-o-vision, controls that actively defy you, &amp;quot;cocaine mode&amp;quot;, [[America|American]] NPCs, and the cigarette meter.&lt;br /&gt;
&lt;br /&gt;
== Sequel ==&lt;br /&gt;
In 2025, Nintendo announced that they are making Scump 2&lt;br /&gt;
[[File:Scump2 announcement.jpg]]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
* [[Shrek]]&lt;br /&gt;
* [[Cunk]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Games]]&lt;/div&gt;</summary>
		<author><name>Ripper</name></author>
	</entry>
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